EA posted a job listing seeking an engineer to port its Javelin Anticheat, a kernel-level anticheat solution, to the Windows-on-Arm (WoA) platform. This is a significant indicator of where the industry is headed, confirming that the biggest game developers are officially porting their game engines, ...
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-21M

Who cares if someone cheats. I don’t get it.

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81M

Cheaters in multiplayer games make the whole experience miserable for everyone else. It’s sociopathic asshole behaviour at its purest.

Cheat in single player all you like, but people who cheat in multiplayer are bad people and should feel bad about their choices.

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-11M

Cheat in single player all you like, but people who cheat in multiplayer are bad people and should feel bad about their choices. have been beaten more as children.

FTFY

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11M

SERVER-SIDE ANTI-CHEATS! SERVER-SIDE ANTI-CHEATS! Most cheaters are blatant, and even in a game with very limited samples (Minecraft Java Edition), there’s an anti-cheat that has made blatant cheating almost impossible (Polar). They just want client-side anti-cheats for power over you.

Greyscale
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-11M

Its more about verifying you’re paying them and they have control over you and the software you run.

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-21M

Exactly! So no thanks.

WesternInfidels
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1M

You can’t sell an online, multiplayer, competitive game experience, with the golden goose of in-game-purchases, if the game is dominated by cheaters. The players will find something else to play.

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-111M

Well I would like to be able to cheat. So no thanks.

WesternInfidels
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71M

I don’t think anyone cares if you cheat at a single-player game.

If it’s a multi-player game, well, that activity doesn’t belong to you exclusively.

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-101M

Yeah but it’s a lot more fun when there’s a cheater. It’s a lot more harder to win.

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