The headline feature of the patch is support for NVIDIA DLSS, which enhances image quality while maintaining stable performance in both 40 FPS and 60 FPS modes.
Beyond that, the update fixes a range of technical issues — including crashes, memory handling, and visual glitches. Lighting problems, flickering environments, and missing effects like textures or bullet marks have also been addressed.
Bethesda additionally refined the interface, resolving issues with menu transparency and incorrect button prompts.
Overall, this patch makes the Switch 2 version of Fallout 4 more stable, visually polished, and better optimized for portable play.



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the best way to improve Fallout 4 performance on the Switch 2 is to play it on Steam Deck instead
That’s not my experience at all. When the trailer for the Switch 2 version came out it looked horrible, but the actual game was fine from the moment it released. It runs fine on my Steam Deck too, but the Steam Deck only has a 720p display while the Switch 2 is 1080p. Visually I prefer the Switch 2 version at 40 Hz by a lot.
the best way to improve fallout 4 is to play new vegas instead
that’d be a massive downgrade in almost every way though
…save for being an actual fallout game with an actual story with actual consequences sure.
i won’t dismiss the cruft and bugginess of the older iteration of gamebryo / creation engine but if you care about the original series, nv has much more to offer you. would be cool if nv could be forward ported to, for example, starfields engine, though it’s not like that isn’t without its limitations either.
4 is also an actual fallout game with actual story and actual consequences. i never understood this take
I suppose I might be taking the general consensus for granted here, especially around fallout 4s launch window. I played the hell out of it myself and walked away pretty disappointed.
4 had a much more streamlined approach to ‘3D fallout’ likening it more to an action adventure game rather than RPG. Many of 3 and NVs more RPG styled mechanics were pared back quite a lot.
several examples are limitless skills (not having to define a build), limited dialogue options due to the player character being VA’d, item degradation being removed (I think?), VATS being reworked to fit better with this paradigm shift, and I feel as if I could say with some level of objectivity that endings in 4 pale in comparison to the breath of outcomes you can achieve in NV.
If you like action adventure games in a post apocalyptic setting then 4 is a good time. If you like an RPG in the same setting then 4 is kind of shit?
Fallout 5 anyone? Stop milking the others?
Not happening until after the next Elder Scrolls game is out.
So 2045 at the earliest
Probably still sooner than GTA6 on PC.