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That’s IMO a big part of what’s different between the 7 transition and this one. Last time Microsoft was going around upgrading people’s computers for them, and even if people didn’t want to jump to 10 right away, they allowed Win 7, 8, and 8.1 keys to activate it pretty much whenever. Now with their hardware requirement, they’re official line is telling people without TPM that their hardware is junk when they stop supporting Win 10. That drove people to look for the better alternative Microsoft won’t tell you about.

I don’t need anything from City Skylines 2 other than a fully fledged custom 3d asset importer. Then it will be as if the game has thousands of unpaid staff making content. Though if this next team picks up from an unfamiliar location it might still be a long time before we could even think of getting it.
More updates will be nice.

And I mean Gabe is overseeing the Valve team’s success, allowing his employees to develop at their pace and following what appears to be their passion. They aren’t shoehorning AI or whatever the latest buzzword to goose some imaginary number. Gabe was pissed at Windows enough, he used to work for Microsoft, so he’s instrumental in helping break Microsoft’s monopoly on gaming operating systems by supporting Linux compatibility and releasing first party hardware.
He deserves credit for the culture he cultivates in his company and shares in its success. Likewise, shame should be where shame is due, like with the whole lootbox gambling economy thing. The main reason why it is viewed as refreshingly good is because they seem to be one of the few big companies that still believe that profit growth comes from valuing employees, suppliers (gamedevs) and consumers, rather than trying to squeeze every last drop of profit no matter how cruel. It should be the norm yet it seems to be the exception.
It would be nice to have no billionaires, but right now we live in a world where government tells states to clawback aid they gave to hungry families so taxing the rich, or acting in any way that resembles normalcy, is a lot to expect right now. We can let Gabe make a silly luxury purchase.
If Valve burns the trust it has earned, then I will move away from them too, I don’t owe Gabe or Valve anything.

Oh boy I also hope this comes with the login queue battle royale mechanic (video) as well. Couldn’t call it a modern AAAA experience without one.
I’ve done all of that on my Nintendo 3DS… I’m being obtuse with that, but what you listed is not the Steam Deck’s primary intended purposes either, gaming is its primary use and Valve’s not being nefarious omitting secondary uses.
As a converse example: the fact you could play games on a Tesla vehicle, doesn’t mean Elon Musk has to call it a games console car.

In one sense yes they are a monopoly. But there are alternative game stores. However Valve has earned their cut of money by actually trying to make a platform that works for game developers, game players and themselves.
Don’t get me wrong, they have a high risk of turning bad and extorting the market they have captured. But the truth is that every equally or greater sized competitor (Microsoft, Ubisoft, EA, Epic) has already skipped to the extortion part of the cycle and Valve simply hasn’t, and hasn’t really expressed any intention to do that. Being a privately owned company, Valve is allowed to sit back, enjoy the money they do make and not have to constantly ask for more, and develop what the staff feel like making without strict deadlines.
The smaller competitors are still great even if not as feature filled (GOG, itch) and you should support them too. So while I reject that Valve is the big bad, I also reject that Valve could never enshittify. My position is that Valve has earned a trust no one else has (even itch had to cave to Credit Card companies), and that trust is Valve’s to break.

Paradox’s modus operandi is to put everything in DLC after DLC package. It’s worked sometimes in the past (for the publisher, developers and end users) but when “base-game” releases have been so half-baked due to publisher time pressures in recent years, gamers have gotten tired of having to pay more to get the full game version of the game right around the release date.

When 7 and 8 support was fully dropped (where the newest Steam client requires 10 or above to run at all), Steam clients on older OSes were not updated automatically. It’s only if you manually try to update the launcher, it would “brick” your installations.
I agree that GOG’s method will stand the test of time better (as we wouldn’t have to archive specific versions of Steam), but for those with existing setups you aren’t SOL right away when support ends.

It sounds like you’re asking genuinely. Ross’ interest is in games, hence that’s the area he started it in. He’s already stretched to his limit co-ordinating this limited campaign. He also advised to keep the scope limited so that the opposition to it will be mostly from games companies (Nintendo, Sony, Ubisoft, EA etc.) Than from movie companies (Paramount, Disney, Warner Bros. etc.) who will be also pushing as hard, using a lot of lobby money and a whole web of arguments from different fronts, that will be more difficult to deconstruct and rebut.
For other audio and visual content, there are often “analog loopholes” that can preserve media even if in a slightly degraded form no matter how many layers of DRM you put. Games do not have a standard method to do that, so access is unilaterally and permanently taken away without a way for it to have been preserved.

「リストラ(Restructure)」という言葉には、再構築や効率化といった前向きな意味合いが込められることが多く海外では比較的曖昧に使われがちです。しかし日本においては「リストラ=解雇」として非常にストレートに受け止められその影響の大きさがより強く意識されます。
とくに近年の外資系企業では大規模な投資に対して短期間での成果を求める傾向が強まり、十分な時間をかける前に株主の期待に応えるための方向転換が行われる場面も少なくありません。今回の報道もそうした構造の中で起きた出来事だと受け止めています。
ゲーム業界を支えているのは現場で真摯に開発に取り組んできた一人ひとりのクリエイターやスタッフの皆さんです。今回の決定には同じ業界にいる立場として強い痛みを感じます。
長い時間をかけて築いてきたものが世に出ない悔しさとそれを楽しみにしていたゲーマーが触れることすらできない現実。どちらも非常に残念です。
影響を受けた皆さまが次のフィールドで再び力を発揮できることを心より願っております。
Restructure is essentially synonymous to being fired/laid-off in Japanese. Shaun points out its used with relatively mixed meanings elsewhere.
Just speaking from my own knowledge of Japanese work culture, each employee and employer are a lot more mutually valued with each other than a relationship with shareholders. The need to frequently turnover staff reflects worse on both. Japanese shareholder relationships with companies, in turn, traditionally (post-bubble era) are less focused on solely “fiduciary duty”. They were more on stability, sharing success with good product releases, customer relations and feeling that you are part of the company itself as a shareholder. Many offer(ed) annual gifts and product samples to their domestic shareholders.
So the idea to pursue short-term growth at the expense of long-term success or popularity, is not as well-received by Japanese executives, employees and the public as it may in North America.

To address your first point. Yes it applies to other software, this initiative applies to games because the “buyer purchases a license to allow the seller to remove your purchase at some indefinite time later” practices have been most prevalent in gaming.
Extending the scope too far will bring in more opponents than allies and muddy the discussion. Getting a decisive answer here will inform laws on how other industries should be regulated in separate but parallel legislative processes.

Parliament will have 7 days after it closes before their planned summer recess. You think they will work that quickly to churn out a boilerplate debate?




The meme of “Valve maintains dominance by doing nothing but waits for competition to trip over itself” is funny but they do put part of the billions they make towards beneficial products for their customers.
Not out of the goodness of their heart but to drive sales and foster a customer base willing to return.
GOG and itch do try in their own way so I have bought from them, IMO they are the only competitors making serious efforts to build a mutually benefical gaming ecosystem.
Epic, Microsoft, Ubisoft, EA and the rest are like a trapdoor with a wooden board over it. Tim Sweeney is standing there hoping you won’t think he’s trying to find the right time to swipe the board away and get you to fall in.