Coffee Stain managed to get UE5 to keep window settings between sessions, but what do they know? Certainly not how to not fix an inventory screen bug that’s been in 4 games at this point.
That’s actually pretty standard for Rare. If I had a nickel for every project that they spun their wheels on, I’d have enough money to start my own game studio.
“Pre-visualization for concept art” is just a fancy way of saying “we want to use Keith Tompson’s designs, but we don’t want to pay his asking price.”