
I wouldn’t be upset if there is no new Fallout game for a decade or two. I really recall some article or some interview or maybe an opinion piece that said about how stretched for ideas Bethesda has made with Fallout as is. What we already have here of Fallout is more than enough.
Bethesda should be more worried about how they’re going to go about with Elder Scrolls VI.

I think by ‘bills’ they mean ‘we need to pay licensing fees for the random shit we decided to incorporate into our shitty battle royale game’.
I’ve seen the likes of Eminem, random nobody streamers, Jason Voorhees, washed up things become just things in Fortnite. You know, why not go all the way, get the entire cast of Seinfield, Friends and other no-nonsense shit in there while you’re at it.
Epic only looks like the dumbasses here because they truly believe that these things are all what people would want. When they’re catering to a generation that would not have any clue who any of these things are in the past 20 - 40 years ago.

That problem can be applicable to any service where you lost an e-mail, you know you’re registered to them, but for some reason they didn’t think things through enough about these kinds of scenarios happening. So they just subject people to automated circle-jerking or asking for blood samples to prove you’re with them before even lifting a finger.
He conceded that earning $100,000 could mean wild success for one team or “total disaster” for another, but reiterated his belief that “dramatically more games” are finding success on the PC storefront.
I don’t know with that. I think most teams would be happier getting more than 100k. If you’re an indie team and you’re driven by how well you want your game to go, I would think you’d like to make more than 100k. Especially given how games bigger than yours go to multi-million statuses.
Also he never described what number of said team that 100k would be good for. I think maybe a 2-person team. But more than 2, like 10, then making 100k would be considered a total disaster scenario.

Okay so this is entirely going off the top of my head as I remembered it.
So in 2017, the MeToo movement was strong (actually I just learned it started as early as 2006 on MySpace, just gained lots of momentum by 2017). And, it was strong and going where lots of allegations were fired off from women who were sexually assaulted or objectified or other similar things afflicted to them.
And allegations were made towards Alec Holowka, who was the Developer/Programmer/Musician of Night in the Woods. He was alleged to have physically and emotionally abused Zoe Quinn in 2012. These allegations didn’t come to light until August of 2019. Within a day after the allegation, the team behind Night in the Woods immediately severed ties with Alec, they claimed they had evidence and all that.
Four days after the allegation and the severation, Alec committed suicide. Now this sparked a huge drama-storm of its own and has heavily divided the Night in the Woods community. Because, the allegations were left unresolved which made a lot of people think that Zoe Quinn just wanted to ruin Alec’s life. Keep in mind, MeToo was a wildfire of its own because as we’ve learned later on after that wave, people were found to have made lots of unproven allegations just to ruin another’s reputation.
Not to say all of them were unproven, it is just a large amount of alleged claims were. It was just exhausting to hear yet another allegation come up after so many years after the fact that it happened and then it becomes a giant he-said she-said dramasode that goes on and on and on. You can see the problem. Also, the whole GamerGate thing was happening too.
All I know from the whole thing was that people really, really hated Zoe Quinn. It was a huge messy situation that went off the rails, divided a community, alienated people about MeToo, made people hate Zoe .etc
Just, ugh. I hated everything about that incident. It’s just another incident where people didn’t sit the fuck down, analyze things closely, figure out who is telling the truth and coming to conclusions based on those findings. People rushed to conclusions right off the bat, immediately sided with Zoe just because she was a woman and demonized Alec just because he was a man.

You can’t tell me that Valve cannot hire a dedicated team of forum mediators to help mitigate the toxicity happening in their forums. They’re a multi-billion dollar company that could’ve made it happen ten times over by now, but choose not to and prefer people to be subjected to a snail team that takes their time getting to you. While letting the worst of autonomy take action.

There are people on the Fediverse who are trying desperately to shit in it enough to where it is comparable to Reddit.
People are clamoring for more people to be on the Fediverse? I don’t know anymore if more people available would be the answer. We could use more microcommunities, but I don’t know about people.

I’m tired of those crowds and the hardcore gamer crowds. They believe that they are the best of the best and should therefore, be the ones dictating how games should go. I’ve seen this in real-time with games like Rocket League, where the elitists controlled the asylum and their input was more valuable to Psyonix than compromising so as to make everyone happy.
You can’t even play a casual match anymore without getting penalized when you leave it, since it’s casual and the game places an AI bot in your place to remedy this. All because the elitists, who primarily play Competitive, felt that you should be penalized anyways even in modes where Competitive isn’t the primary focus. Imagine if you were playing single player games and whenever you died or your run ends, you decide to quit the game in frustration.
So you come back to the game later and you’re locked out from playing a single-player game because the people over in the multiplayer side of the spectrum, complained too much about how people quit games that wouldn’t otherwise affect them and the developer taking their side. That’s how ridiculous it got with Rocket League.
This is why I don’t play multiplayer with random people anymore, I am reluctant to gripe about frustrations I have with already hard games when I question the difficulty factor. Because all that it is going to turn into, is just dogpiling with people stabbing at me and screaming I should ‘git gud’ or ‘stop playing games because games are reserved for real gamers’ or ‘go back to playing your shitty 3-match game’.



No, I don’t think anybody is asking for yet another RE1 remake. Because then that’ll just start everything alllll over again. Next 10+ years, RE2 will have a remake. Then RE3. Then another 20 years until we get RE4 remade.
Like, no. I prefer the series continuing forward with newer entries than just revisiting things, especially if they’ve been remade twice over.

If anything, Josh showcases to us that the games he breaks or gets creatively chaotic in, are games we should avoid. Some of them anyways, like a lot of those awful simulator-based games. I don’t know why anyone in the world would think we would need simulator-based games on already menial IRL work. I would just get PTSD if I was forced to play those games like they expect me to.

Data is a two way street. While we have data about the claims against violent video games causing violence, we also have data that contradicts the statement that venting aggression breeds further aggression.
You’re not going to come to me with this bullshit without any sources to cite your claims, then turn around and tell me to actually work on my shit.
You can fuck off. I think dumbasses like you, are also what contributes to making people violent, is knowing how utterly stupid people like you are.

It’s not just an AI problem.
You’ve pointed out the scalpers and speculators of the market. Are we going to do anything about them? No? It’s all just AI, right?
What good is it for the developers when they’re whipped by companies with unrealistic demands and people who’re strained from paying top-dollar for the games? It’s all just AI!
It’s a multi-pronged issue.

So now you’re just assuming everyone is a psychopath. Great. Wonderful.
Look, the best way to circumvent in handling stress is if there is people to help others differentiate reality and fantasy, teach them what right or wrong is. It all falls apart when someone does not get any of those things and they take their undisciplined and wild way of handling issues in wrong manners.
Normal people can tell a difference that ripping paper - it’s OKAY. Ripping people - NOT OKAY. Ripping virtual people that won’t criminalize you - it’s OKAY. Murdering actual people in real time - NOT OKAY.
You’re just not fun, dude. If you keep denying people outlets of their stress and basically just telling them to take it up the ass dry and do things that actually wouldn’t lower their stress levels, then you’re fueling the problem in ways you’re not fully understanding.
The fucking Yoga-like way in handling stress isn’t the answer to everything either.

If Valve so badly doesn’t want to be responsible for moderating things on their own platform, then yes, they should be giving tools to the players to better self-moderate.
I’m envisioning it right now. The idea where someone sees a review of a game, negative or positive, adding nothing to what decision someone could have before buying a game. They can just close that review out and they’d never see it. It’d automatically block the person too, why not, their input isn’t valuable.
I didn’t know they got rid of the jester award until I checked today. I kinda wish we could just delete the awards such as them from our reviews that got flagged with those shitty things. I’d also take away the ‘funny’ marker too because I feel it adds nothing to reviewing games, it only enables the trolls and other shitty people from abusing it.

No, going to disagree here.
We’ve had this discussion many times over about what violent video games does with people. We’ve had it in the form of what the media decides to twist and falsely blame from the actions the individual does when there are other things at play.
Broken people are the ones who take the violence out from the digital realm of video games and apply it to real world. They are the ones who can’t manage their stress and anger levels regardless playing a game or handling a problem in person.

Yeah but what good is reporting when Valve themselves takes what feels like an eternity, getting down to dealing with just a few?
Eventually, they’re going to be faced with making one of two choices; Shut down the discussions board to a particular game for violating ToS or let it go unchecked for however long.

Reviewing generally anything should be a way to help beacon those who’re unsure as to whether or not they should bother spending their hard-earned money on something and time they’re not getting back.
They aren’t going to get anything out of XxNoLife42069xX’s “review” of a game when they splerg about things not related to the game.

Might just be a good thing. Because optimizing is what people have been demanding a lot of out of developers for a long time now.