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Cake day: Jul 07, 2023

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Somebody make this into a free game on steam with some dumb achievements and being able to change the colour of the nub if you do it 100 times or something.


Micro transactions and pay to win: Not very much of but still there. (Who knows what it’ll look like down the line though)

As for the anticheat I saw people mentioning ACE, which, from what I saw, people really didn’t want.


Not sure how recent we’re talking but within the last year or so my 2 biggest disappointments have been once human and nightingale. I can usually work around jank and weird creative decisions, but unfortunately neither of these two were worth any of the time I’ve spent playing em since they felt like they didn’t seem to want you to progress.

Played once human for about 3 days, nightingale for around 3 hours and then refunded.



Look Outside just had a major 2.0 patch. Solid horror game. And it’s 30% off at the moment.

Steam link



Fair points, but I’d argue to the contrary in light of the following:

  • The steam deck was developed and released at the beginning of 2022. That’s a ~3.5 year difference in hardware and what was considered good value. (As a person buying a lot of hardware I might be a tad biased on this point so I acknowledge it)
  • I did hear mixed things about the screen itself from a friend that has it, heard that it’s extremely scratch prone and that the battery doesn’t hold on for very long, but maybe that depends on the title you’re playing, the brightness and refresh rates.
  • it can do 120hz, which is nice, but that’s game dependent and there’s no guarantee that it’s implemented or enabled for every game. From what I read previously, cyberpunk only does 30-40 fps on switch2 so that’s pretty much entirely out of the question for that title at least. I won’t make any guesses or misleading statements about other titles since I haven’t seen the benchmarks and haven’t been following the news on those.
  • the fact that it’s robust and convenient to use in your hands is a perk imo, not a demerit, perhaps this is something more catered to the younguns which I don’t wholly understand though.
  • also in regards to the above point, the controllers, albeit a little larger now, are still pretty bad and still experience the same issues as the previous generation thereof) subpar mechanism, no upgradeability, and no repairability besides having to send it to a repair center/replacement. Meanwhile should you experience any issues with your deck, the instructions and parts to fix it are available on the ifixit website at extremely reasonable prices should you wanna do it yourself.
  • performance… I haven’t tried cyberpunk on my deck, so I can’t really comment on it specifically, but as far as a good chunk of the 100+ games that I’ve played on it are concerned, it’s been running extremely well in all aspects of the games, even the ones that weren’t fully steam deck verified… meanwhile even first party games like DK have lag spikes when you open the map on the latest and greatest… to me, that’s unacceptable.
  • and while I understand the premise of people wanting to play first party games from Nintendo, similar to the above point the quality has been going downhill, and some of the newer IPs (Nintendo and even Sony) are being developed as more of cross platform release or ported to pc eventually (often with enhancements, optimizations and bug fixes)

I am going to briefly mention the subscription requirement for Nintendo online, some switch 2 versions of the games costing extra vs the switch 1 versions, as well the exorbitant prices (and lack of discounts even down the road) for any games sold on their store, and the fact that if you want to tinker with any of that, you can get hardware banned from online services entirely.

These are, as you mentioned, not hardware related, but are still quite hefty anti consumer practices and while not the main topic of the above hardware discussion, should carry a lot of weight in the decision to buy into that ecosystem.


Note that “a lot better hardware” is still hella mediocre given the price tag.



Releases in like 20 hours from the time of this comment!


https://yearofthelinuxdesktop.net/

According to the flowchart there, cachyOS or bazzite, also some other tools and recommendations, good luck!


Steam is fine, for the most part, but steam is also DRM. Personally I opt to buy games on GoG, because whatever releases there, you can download the installer and play offline, anywhere, anytime, and due to the platform requirements it strips a lot of the extra nonsense of requiring accounts and launchers and such.

The one downside is some publishers/developers don’t have the latest version on there or release on there later as definitive builds, but it’s better than having to deal with all that nonsense to begin with.


For M$ to subsidize some of the cost of the hardware seeing how it’s their “next leap” for the Xbox? Or something along those lines.



https://yearofthelinuxdesktop.net/

Good resource for those needing a bit of convincing and/or hand holding.


I’m not sure steam deck would even be considered “high cost” since you can get a refurbished unit directly from steam for about half the price of a switch 2.

And even a brand new one is still cheaper.

Plus there are parts and instructions available on how to fix and replace pieces yourself should that ever be needed, unlike some drift issues from Nintendo’s controllers where they basically tell you to spend more money or get bent.



A reminder that AA-AAA is basically just specifying how much money has been poured into its development. Not how much love, passion and hard work went into creating it.

Baldurs gate 3 is made by an indie game studio.

As in they’re independent and are not beholden to a publisher or external revenue sources that own their idea and forces them to take business decisions they don’t want to due to monetary reasons and outside pressure.

And yes, absolutely S+ tier games.


Cancel and try to redeem again, I sometimes end up in the dumb loop for no reason as well.


Not sure if this applies to you, but when it just released early on, there were difficulties between versions and save games from earlier ones didn’t play nice after updates, so I struggled to get through act 2, but then I disabled the auto update and played through it pretty much flawlessly, granted I had to start a new save file.


As long as people can host a server instance, does it matter?

Hypothetically, even if it costs 1000$ per hour in AWS fees to get the required hardware to run that, at least you have the option to, alternatively have a peer to peer option to play smaller version on a LAN with a max of however many players your own network can support, there could be many implementations, which at the end of the day would still allow you to play the game when the official servers (authentication or room hosts) are shuttered and inaccessible

The main point of SKG is that currently, we, as customers, are not even getting the short end of the stick, we are getting no stick, despite having paid for it.

And ultimately, at the end of the day, not our problem to try to figure this out, the point is we’re unhappy with the current situation and want things to change.

Also note that none of this is retroactive, will only apply to games released in the future, so having an end of life plan as a requirement from the get-go is pretty simple to work on when nothing was done yet.



“many titles are designed from the ground-up to be online-only”

So change your design? The corporate mind cannot comprehend this.


I agree that it’s rather unique blend of a walking simulator and does explore death and loss through an extremely lengthy story that has some touching moments, however the slog of the “meat” of the game is absolutely not worth it to get to the core of it all.

If you’re interested, I recommend watching the “game movie” on YouTube, where they just show the dialogues and skip almost all of the walking, granted even then you’d probably want to skip/fast forward through a massive chunk of it all where it’s the same animations over and over again. (Such as the load/unload/qpid sequence, etc)


The “experts” in this case are 2 teachers assistants in game design in one university weighing in on a whole swath of reasons such as financial impacts and other stuff, on which they are totally qualified to talk about.

We have reached the stage where if my son does his math homework, he should be referred to as a “math expert”, article’s a joke.


TotK was not worth 80$.

Should’ve been an add on to BotW for 40$

Or if you never had either, both as a “complete edition” for 100$ is fine too.


From the video during a cinematic sequence: “there’s somebody talking but I muted that part”

The visuals are nice but cmon, you can’t play it with no sound :/


Happy to see GameInformer back

As for games: two point museum and nordhold

2point Museum has been a blast with all the commentary, announcements and fun descriptions and nordhold scratches that tower defence with meta progression itch


Personally I have a pair of the cloud alpha, and had them for about 2 years now, they’re very good for what they are

I can’t speak to their other cheaper headsets but with this one I got, I feel that the quality between friends who had the version before it and the ones that were purchased by a colleague last month don’t really differ much in terms of quality.

Again, I can’t speak to their stinger line or other models. Maybe those were affected more by the HP acquisition.


If you like the headset, I suggest just getting the same one, wait for a sale or check price trends, these typically go on sale fairly often, be it the 2 or 3’s, the battery life is good, they’re fairly comfortable and if you have no specific reason to change to something else, using the same model will net you more or less the same experience as you had before


Absolutely this and wait a year for the DLCs to release with it



With you on this, regardless of the method used, no app has any business running or snooping outside of the container that it was set up in. And this doesn’t just apply to desktop operating systems, mobile and entertainment consoles too.

I’d even take it a step further, that nonsense shouldn’t be on my machine in the first place.

Want to run anticheat stuff? Run it on your own crappy servers at your own cost and processing power. Live detect it through packets that are sent to you and are being processed, be it voice or input.

Whatever happens on my machine is none of your business.


If there’s a grace period, perhaps, however:

  1. Steam does not provide installers for games, this means that whatever game you want, needs to be 100% functional and already be parsed/deployed/installed by steam on your hard drive.
  2. That game needs to be DRM free, meaning that it has an executable available that can be launched without steam running or requiring any sort of authentication or input from the steam servers/services before being able to launch, play or even interact with the menus

So only the DRM free games will remain, and only the installed ones at that. Anything that wasn’t will be lost to the wind the moment the distribution service or storage (yours or theirs) bits the dust…



Exactly, the game publishers and distributors are often not the developers themselves. Only one to distribute direct in recent memory was World Of Goo 2, and even that was sold primarily through the Epic store.


Isn’t there a clause in baldur’s gate 3 terms that lets you transfer the game license once to a friend or something along those lines?

Not sure how that works but it’d be cool if we can have that apply for all of them (digitally) maybe like 3 times over the lifetime of the licensed game.


I agree with the sentiment and it’s weird that it can be applied to quite a few recent games, frostpunk 2 comes to mind as the latest one of these


Survivor, yes. Vampire style, no.

That game doesn’t deserve all the praise it gets for being a walkable slot machine simulator.