
It’s like getting upset over the free choice in Knights of The Old Republic. It’s a story that technically by movie POV, should have already happened exactly as it did in the history books, yet in-game we can do whatever the hell we want, up to killing pretty much whoever we want and just running purely dark side. Technically, we shouldn’t be able to make our own choices and it should be a very linear game; but that’s not what the developers wanted to do.
Same thing with Fallout.

I’m not sure about games personally, but there’s the Mantella mod for Skyrim which is pretty much exactly what you’re looking for.
Check out this video if you want to see how it works in practice.
The Cyberpunk 2077 announcement trailer was barely even a trailer. Just a moving jpeg of a woman with swords coming out of her arms.
Elder Scrolls 6’s announcement trailer was literally just a super quick flyover of some landscape then a title card.
Don’t suddenly start acting like it’s this huge problematic practice when it’s literally how every piece of media uses announcement trailers - hell, even books will have announcement trailers extremely similar in style to this.

I was about to ask you where the hell to find it, but I just realized I could use Google and found it myself.
It’s on the actual website TimeplittersRewind.com in case anyone else was a little lost like me.
They’re fun and campy, taking most of their inspiration from those old sci-fi B-movies. Some of the humor might not have aged very well, particularly in the second one, but there’s a disclaimer at the beginning of each game that says as much.
For instance, the second game takes place in the 60s, and in a couple levels some of the thoughts you can scan are a little questionable.

I finally finished Abiotic Factor, and yup. I need more story and places to explore already. And I haven’t even done everything there is to do yet.
I’ve also been playing some more Enshrouded. Finally got to the mountains, and now I just need to make some warm armor. I probably need to take a day or two to expand my main base, as it’s getting a little cramped. I have pretty much all the crafters and some villagers in the main building with all their stations shoved into different corners, but my farmers actually have a house that I built for them with a separate bedroom upstairs.

Abiotic Factor. I finally made it to the Residence Sector and am working my way through the last bit of story content now. It’s taking me a bit because I’m kinda taking my time, but also cause I’m playing solo. I’m sure I could do more to make it more smooth/faster, but I like playing at my own pace.
Other than that, I’ve been picking away at 100% Lego Marvel Superheroes 2 and a second run of DC Supervillains.

I never played classic Blue Shift until a couple years ago (I didn’t actually finish though, but I did get a part of the way through Xen in that one) and thought it had a little more “personal” feel to it rather than Half-Life. Like everyone has a name, and calls you Barney or Calhoun all the time and such.
The Blue Shift Remake mod for Black Mesa is really cool imo. It’s bigger, there’s been more stuff added to levels, and it kinda fleshes out Black Mesa itself as a location (you have different divisions with their uniforms and such, like Security, Research, Warehouse and Maintenance).

I think the moment that got the biggest laugh from me, was shooting that kid in the face then telling his mom about it, or finding the dying care bear dude voiced by PsychicPebbles and he’s going on for almost more than five whole minutes about how close he is to dying and he sees the light and blah blah blah. Anytime you tried to leave he’d be like “wait where are you going?! You’re just gonna leave me here to die alone?!”

Holy shit The Alters has a music video scene? Is it like in American Dad when he’s in Francine’s mind and has the other versions of him sing a song?

I’ve been wanting to play the full game for a while now, but I saw a review that said it was a surprisingly short game, so I’ve been holding off spending the $20 on it. I had a TON of fun with the demo though. Kicking barrels and crates into people, kicking people into furniture and water, all their little comments like “maybe if we don’t move, she’ll forget we’re still here” after “knocking them out.”


I’ve been listening to the Halo 2 soundtrack (classic version) and it sounds very 2002-2003. Like you can hear the cheap early-2000s equipment and software that was used to make it.
The drums in almost all the tracks really remind me of the old Jak, Tak, and even Crash soundtracks because of it. And it just takes me right back to my childhood playing games on an old box tv with nothing but those speakers.