• 2 Posts
  • 73 Comments
Joined 3Y ago
cake
Cake day: Jun 14, 2023

help-circle
rss

This was one of the most fun trailers of the evening


30% is too much! Clearly Steam doesn’t need that much to operate (the percentage of each sale that go to Valve)


We made decisions that have absolutely decimated the value of our brand. Now go make money from the ashes!


Seems to make sense at a surface level. US bans chip exports to China. Then suddenly this one’s okay, for some inexplicable reason?? And then also our government loves accusing other countries of doing what we are already doing


Japan has laws that say executives must take a pay cut before they can lay anyone off


This won’t affect FF 17, but it could mean for a return to turn based with FF 18. Because FF 17 is probably already half way through development and these massive games are too large to make such a major change this late in the dev cycle


Still not ported to a console. SteamDeck gives you a console-like experience, but it is not a console


Yeah only way to get the original soundtrack is via emulator or an actual cartridge. I think it only pertains to Sonic 3 though. I don’t think part 2 (Sonic & Knuckles) had the same issues


Sonic 2 for the Genesis is my favorite game of all time. So I’d suggest starting with that one, personally. First Sonic was good too, but the second game refined the controls and made some small quality of life improvements. Then Sonic 3 + Knuckles and Sonic Mania are also excellent.

The 3D Sonics have been pretty hit or miss though. The controls are dumbed down and not nearly as tight as the classic 2D ones, although Frontiers was a step in the right direction.


I see HL3 as the perfect launch title for a new attempt at a SteamMachine console. And that would not work well as a shadow drop



Style and aesthetic only go so far. The low poly counts and blurry textures will still drag it down for anyone not already enamoured with legacy 3D graphics.

Pixel art games seem to have much more longevity than early 3D


I keep getting reminded how prophetic Robin Williams’ Toys (1992) was lately


I’m fine with the concept of upscaling tech. DLSS 4 with the transformer model looks excellent. And FSR 4 is looking pretty damn decent as well. The earlier attempts weren’t as good. Ideally it would be acting more like DLAA, but 8.3 million pixels is a lot to render (4K). And if 8K is going to be a thing one day, it makes even more sense there.

I think too many people focus on the now and can’t imagine what things will be in the future as they progress.

Now frame generation, that one I feel less optimistic about. Especially when I see people using it for 60fps or less. It should really only ever be used at 80fps or higher, where the lag is less of a problem. But one day inferred frames, where it only looks at the prior frames and does not wait for the next frame, might make it a better experience.

Lastly, it’s NVidia and AMD’s marketing departments fault for having them all conflated. DLFG & FFG is what the frame gen tools should have been called, rather than shoehorning them under their super sampling and super resolution branding.


My all-time favorites have been in place for many years now.

It’s a tie between Sonic 2 (Genesis) & Final Fantasy 6 (SNES).

They are two very different games that represent two different concepts in gaming. For Sonic it’s all about smooth, fun gameplay. With FF6 it’s all about the story and the experience of controlling an ensemble cast of characters. I can beat the first in under an hour, as while the latter usually takes 60+ hours. They’re like the yin and yang of videogames for me.


If I could only pick one, it would probably be a simple shotgun


Great, the guy that approved shipping a game that can’t even hit 60fps with framegen gets to make those kind of bonehead decisions for all their games



I feel similarly. I made a whole video about it. https://youtu.be/_C0CdAgLdbY


They coasted in the PS3 era after the absolute success of PS2. So they’re set up pretty well to make similar mistakes right now




Yeah. It definitely feels different now. The algorithm has been changed again


He’s probably referencing the tech we already saw a few years back where the game would render incredibly simple untextured geometry, then the gen AI reskins it to look like a realistic video.

Or maybe someone’s convinced him we’ll make whole games out of Gaussian Splats


And yet still no official support for PS5 Pro smh


4 of those are remakes. And Fantasian came out in 2021, it’s just now getting ported to other platforms.

Also Metaphor is only half-turn based, you only directly control one character.

Like a Dragon is the only one I would actually count in such an argument


If it’s running 5.0-5.2, you should be worried. And most all games released to date are from this range. Devs could upgrade to 5.3+, the one they finally optimized it on. it’s not all on Epic



I’m still not happy they’ve brought him back to life…smh


PS5 came out in 2020, PS6 is expected in 2028 or ’29. We’re right at the half way point. Seems about just right really


Well, I mention that type of psuedo console device within the video. But I think it’s going to be a third option.

But yes, if Valve came out with their own full fledged console, the Xbox would have a big problem. And it’s the operating system they fear the most. If SteamOS picks up traction beyond just the SteamDeck, Windows is in trouble


The Verge was a breathe of fresh air when it first launched. The rest of tech news had enshitified pretty well at the time. But now they’ve been around long enough to be the establishment rather than the disruptor


Yup, came here to say something similar. The author completely lost me when I got to the part talking down about Mastodon


This is a news article, not an art project. Really poor decision for the writer


Did an AI write this? Completely mixing up history and the present in the same sentence

Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative “Unreal Engine 5” technology created by Jazz Jackrabbit publishers Epic MegaGames, it’s a wonderful abyss of a game that remains perfectly playable today,


Huh, I was not aware some GC Color games would do that. Never had one, always thought of the Color as the first Pro model rather than its own generation.


Oh yeah, a patent isn’t definitive proof of anything. The housing could potentially be different, but the pin out would be pretty well defined here. I’m inferring a lot on this one


Well I can’t fit a whole paragraph into a title. “This” is multiple things. It you want to know what “this” is, you’ll have to watch it. If you don’t care, then simply don’t click it


“content of dubious value or interest”. So no. This is not click bait.

I care deeply about the topic and put a lot of effort into this video. If you’re not interested, that’s not the same


What’s click bait about it? The whole thing is about the words you were presented with. Click bait is tricking you with something other than it said it was going to be


cross-posted from: https://lemmy.world/post/1444197 > Workers at Sega of America’s Burbank and Irvine, California, offices have voted to form the country’s fifth video game union and the largest multi-department union.
fedilink