
Makes sense, I haven’t seen dimensions, but the space for pure compute has definitely increased greatly.
It is still very small, but the deck (in comparison) is quite thin which I assume made it much harder to engineer. I’m sure a lot of knowledge has transferred over though and i’m not gonna act like i’d know anyways lol

(Not usually one to dive into speculation, but “priced like a pc” can literally mean anything so we really have no clue other than looking at the specs)
(I had another thought; i think it’s probably a blunder from a “get all the customers” perspective to have the machine cost upwards of 1k, but maybe they don’t care about that and simply want to set a high standard for linux pcs like they have done with the deck, so yeah i have no clue, based on the specs though, ~600 seems like a good base. The cheaper it is the more customers they stand to gain who have looked at pc gaming and sighed because they didnt know how to get started. Really feels impossible to know their motive rn tho, the machine could simply exist as a “gold standard” to get other oems making this stuff like they have done with the deck as i said above i think)
Yes and they keep doing this every other week it feels like.
I don’t know what’s gone wrong but they need to get real people making their code again (I’m assuming they have taken the leash off cursor in all their repos, because it feels like it!!!).
Seriously, please stop taking down the internet.
And second seriously we need a new alien age technology that can stop us having to route all of our traffic through one service.

More developers doesn’t always means faster shipping of products, but it can lead to disconnected and soulless releases.
Valve only release something new when it makes sense to or they have an innovation that means it makes sense to.
They don’t really work at a slow pace in my opinion, it’s just you may not always see constant changes in one part of their products all the time because of how the engineers work (freedom to work on whatever).
Probably for the best they aren’t hiring thousands of people to pump out random stuff that is only there to make money. They make stuff that makes sense.

I agree, it’s easier to do it worldwide, but that doesn’t stop companies from writing extra code to comply with local restrictions only locally.
Look at all the US companies where their websites function differently if you are in california or not.
It was a law, but they were by no means forced to be good about it and let everyone in the world benefit.
I think it’s lumped in because Steam sells games with DRMs, but GOG on the other hand will not sell games that come with any type of DRM at all.
I’m sure if Valve had the choice, they’d banish DRMs too, but I’m sure they don’t because they don’t want to piss off their big publishers (even though drm literally does nothing except make paying customers have a worse experience with their shitty games).
(I don’t really agree with “oritented to publishers”, especially when they release features like a more polish family library, but i guess i can see their point in some ways)

Its why I personally recommend to friends to just raw dog Fedora
Probably sound advice if they are in (presumably) the 0.01% of users (like you) that need other utilities that are hard to get.
If they aren’t, then Bazzite, etc would be perfect for them (as you said, zero issues with gaming/more common uses).

I believe you said it was easy in the first sentence of the comment I replied to, though maybe I am reading it wrong and you are speaking on something else.
Nevertheless, they surely have the money to make some type of sandboxed environment for us to run games in, but I can also see why they haven’t since they have so many other things in the works right now and I believe they famously don’t have that many employees (they could hire more, but that could ruin their workflow, etc, not sure). Still, I would like to see this somewhere in the future so I can be a bit more carefree when running less known games.
Maybe this is something that operating systems need to do for us though, I don’t know. Xbox can do it because Windows/HyperV allow it to, but they are created by the same company so the lines are blurred a bit. Not to mention use cases for PC gaming are much wider in scope, so the sandbox environment would have a lot more things to consider (probably).
Anyways I still think this would be sorta far fetched, but I can dream it will soon exist.
Not sure how I feel about making software distributors liable for the malware (it would make any smaller stores go out of business straight away for sure).
Edit: this became long sorry i forgive u if you dont read

It isn’t easy as you say.
If they could let us run games in a sandbox/virtualised area that would be amazing though. That’s a very big ask though.
I do know that xbox consoles run games in their own hyper-v vm which gives extra protections to us from most malicious code.
Obviously this would be hard for Steam to implement, but it would be a very nice measure.

I agree. The only big problem I’m aware of is the length of validity for patents/copyright (and how large corporations for years were getting the laws changed so their IP could last even longer).
After a decade or two, surely you have profiteered enough or at least had enough time to try profiteering from your idea or works? Time for public domain? 75 years (i think it is for copyright) seems crazy to me.
Me not experto though, but I do think lowering the time you can hold your invention or works hostage from the world would be amazing for the general public and advancement of tech (even though when I say that, it sounds like stealing a baby from a mother).

Seems that celeste has changed peoples lives for the better. Helped them to see through things that are a struggle and not give up.
People probably can be changed by any game since one can speak to different people.
Celeste follows a light story of not giving up, which is probably why is resonates with many.
True VAC alone is not great (nothing really is), but CS2 (in my opinion) has one of the best systems against abuse, even though legit players like myself can get stuck in low trust factor sometimes.
VAC, trust factor, overwatch (player report reviewing, not sure if this was discontinued) all work together.
Hopefully a big improvement is to come soon with the VAC Live agents that monitor games using AI to predict likely cheaters.
Valve obviously has a big interest in keeping cheaters out, because their skin economy makes them boatloads (literally hehe) of money. I think they are the only company going down this road right now of AI agents, which is unobtrusive to users and should hopefully keep up VACs high accurate ban rate (which is at least a good thing about VAC, when you are banned, in almost all cases, you were indeed cheating (low fase positives)).
I do recognize though that AI agents likely comes with a high cost and may only be implemented in other highly competitive games that make lots of money.
There probably exist other methods, but it’ll take more investment in designing adaptable systems that can work on many games.
Good eye.
I would think there’s money to gain by keeping your players engaged longer by having less cheaters, but I guess theres also an incentive to keep just enough cheaters that you can steadily ban them for more game sales (not that I think that’s happening, i hope not).
Anyways they take our money, we expect whats best for us, within reason of course.
Hopefully they start to learn from this at some point… they should realise that their current anti-cheat systems are not working as intended at some point right?
Battlefield will lose sales, every game definitely loses players because of cheater infestations. Lots of money lost in my eyes, is it enough to make them see straight?
I agree, there’s definitely some checks you can only do on the client and only some that work server-side. Ideally everything that can be checked on either, are checked.
Currently it’s just all wrong, the client-side can’t be relied upon as heavily as it is.
The benefit factor to the rootkits they install on our machines is nil. Just bloats our systems with garbage that is just waiting to be exploited by hackers.
Sounds like machine learning (ML) “a field of study in artificial intelligence” more than what people mean when they say AI, which is Generative AI shortened.
Obviously depends on context of a conversation though for how you would deduce the usage of the word.