Nvidia's new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series
www.digitalfoundry.net
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A massive technological leap for graphics - and we've been hands-on with four games.

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I’m completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it’s running through an ultra realistic beauty filter.

The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace’s face look “sexier” because apparently that’s what realism looks like now.

I wouldn’t be so baffled if this was some experimental setting they were testing, but they’re advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.

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131M

slop

it just seems to be fucking the lighting up while also slopifying beauty stereotypes onto women making them look homogenized and not like the artists want (not even just adding detail, it changed hair from blond to bleached brown and changed face bone shape)

who actually even wants this, like, actually wants to use it??

As we already know, this is the south park timeline, so DLSS 6 (or a later one like 7 or 8) will most likely have undressing functionality.

AMD should thank Nvidia for giving them customers (i’ve never actually used, and never will use, an Nvidia GPU, i have intel integrated gpu + amd gpu rn (but this pc is pretty old), previously i used a Mac. hopefully ill be able to get a new thing with a good AMD GPU)

GreenBottles
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Its a lighting tech…

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-41M

slopifying beauty stereotypes onto women making them look homogenized and not like the artists want

To be fair, most 3D “artists” in the West are making women look like shit so that lonely males don’t enjoy them.

grrgyle
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21M

I had a tnt 2 back in the day. Now that was a gpu

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11M

The only good application of DLSS5 I could’ve think of is Euro Truck Simulator 2, hyperrealism would pair well with the game.

m3t00🌎🇺🇦
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the memes are strong with DLSS-5. ‘for the low low price of…’ $1000.00

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-91M

Looks cool to me, photorealism is coming. Not really a gamer, btw

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11M

this looks like an instagram post, not reality

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131M

Close one, I almost just downloaded a mod instead of burning money.

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351M

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Yea, though I walk through the valley of the shadow of death, I will fear no evil…I think the right picture looks better.

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51M

That’s the valley you walk trough blind.

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I’ve since seen videos and a screen shot of Arthur Morgan. This is terrible.

I’m an atheist now.

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Do you guys turn your graphics settings to lowest to make sure not to interfere with “artistic vision”? Or do you just not understand the technology at all?

The dev can literally control the vectors for DLSS 5 and test it for themselves until it looks how they like. If you don’t like modifying frames, you should disable all post-processing shaders and most modern anti-aliasing too.

grrgyle
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But it looks bad and they think it looks good!

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51M

Do you guys turn your graphics settings to lowest

Pretty much, yeah, lows whenever possible and mediums whenever lows are way too low (i.e. shadows, where low usually means pre-baked only, while medium does dynamic, yet blurry, shadows), and all post-processing disabled. Highs and ultras never provide any tangible difference during gameplay and their use is seemingly mostly limited to benchmarks.

and most modern anti-aliasing too

TAA can eat a dick. I’d take staircases over ghost edges and flickering shadows any day every day.

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jokes on you I already turn off almost everything because every fucking component is too fucking expensive thanks to NVIDIA and their AI buds

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Do you guys turn your graphics settings to lowest to make sure not to interfere with “artistic vision”?

This such a bad take and demonstrates a total disregard for the role of technical artists and design.

Anti-aliasing aims to overcome an inherent limitation a raster (of pixels) may present, in oder to bring the actual result closer to an artist’s vision. The same can be said for any other technique. The common denominator is, that they all attempt to bring a artistd vision for their work closer to reality.

DLSS5, on the other hand, brings the result closer to Nvidias vision of what “good” looks like. And I think it looks bland and badly photoshopped and I want to see more good looking games.

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Not true at all. Have you not seen all the NES emulators that apply anti-aliasing or other modern graphics techniques to old NES games? Completely changes the dev’s vision. You need to disable them.

Or you can just realize that modern devs are working with FSR/DLSS and tweaking it how they want. Just like they been doing with anti-aliasing. They can literally mask portions of the scene so DLSS 5 doesn’t apply to it.

Now, many games they showcased likely didn’t put much effort into tweaking their performance for DLSS 5 since it’s new and they didn’t get the chance, but newer games will use it. It’s not like raytracing and pathtracing just enhance whatever GPU driver devs want it to. The devs can control it.

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11M

Would you concede that there is a difference between an hobbyist making minor adjustments to a image and a multibillion-dollar company that’s promoting a solution that effectively replaces the entire image with a new a one and that creating a ecosystem depentend on such a solution may go the same way PhysX did?

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11M

Perhaps, but most people won’t even use it for quite a while. And AMD may not even do something similar. I don’t think people are going to become dependent on it any more than raytracing which I barely use even with my 5070 Ti.

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21M

oh yeah let me apply antialiasing to my NES game!

are you for real? these are just algorithmic filters applied to an image

and don’t get me started on your last paragraph, full of bs they needed ANOTHER 5090 just to apply DLSS 5 to it, what makes you think it is different than ray tracing?

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11M

Pretending that graphics presets, post-processing, and anti-aliasing modify the image to a degree similar to DLSS5 is egregious.

You can guarantee that graphics preset X has a consistent look across different machines. The DLSS5 demo can’t even make the same character look consistent on the same setup in different scenes.

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This looks so bad, like uncanny 3d porn bad.

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Yup. You will soon pay premium for checks notes actual footage of people enjoying fucking?!

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Just to be clear, this is what you have a problem with: https://streamable.com/j0ryqe

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Yeah, people here talking about how it completely changed the facial structure. No it didn’t, the only thing it did was reshaded the eyes/lips and added proper shadows on the jawline, neck, and hair. The original had over-exaggerated highlights on the hair, thats why it looks so different.

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don’t you see the makeup?

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Yes, but the original was rendered subpar, so its missing a lot of facial details and shading. I have no idea if the original had makeup or not. But regardless, thats kind of what I was implying when I said that it reshaded the eyes and lips.

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151M

I’d rather have a subpar render than AI slop filter.

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Yeah this tech when in the hands of the actual devs will be transformative

People are upset about the direction they took it in a tech demo.

Granted that it is laughably insta thot looking

Game artists can literally create their exact version of ultra realistic character image and train it on that

I think DF is right. Implemented tastefully this shit will be like jumping 2 console generations.

Plus it is OPTIONAL.

You can just switch it off ya nerds jesus

Adjusted for a more “natural” and less “cinematic” look and generally just dialed down a bit, this will be so incredible to optionally use if you want.

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Changed the bone structure of the face and the clavicle.

If claims about video game characters setting standards for beauty, hold any substance, then the same logic should be calling this racist propaganda.

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31M

I’ve seen prerendered indie games do this deliberately. I do NOT understand it, at all.

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101M

Grown people expend energy on this?

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All the rage focuses on faces, and yes, some look rough. But nobody is talking about the environments and textures. I think they look incredible. Old games may have been a bad example for them to give. Games built with this in mind from the start?  I’ll hold judgement until I see a game built for this from scratch, not a demo of a 15-year-old one.

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It removed the fog from the foggy town that Grace is standing in.

No, it looks terrible, actually.

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But nobody is talking about the environments and textures. I think they look incredible.

I have to disagree. In many examples, the lighting completely changes and colours are exaggerated. This completely changes the atmosphere of a given area.

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What publisher is going to make a game from scratch with DLSS5 in mind, at least within the next 5 years?

The game would look like shit for anyone not running a 7090, and run like shit for 7090 owners.

Also, RE9 and AC:S are pretty recent. Like, very recent.

SatansMaggotyCumFart
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How much does this increase my carbon footprint?

Am I able to compete with the likes of Taylor Swift or Elon Musk if I use this?

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