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I hope they put out the last FF VII remake part before that, so i can finally start playing them all! I don’t care what they want to waste their money on afterwards lol
I wouldn’t be shy about getting into Remake or Rebirth now. They both stand up as their own games (concise start/ending, somewhat distinct mechanics, each one is easily 40+ hours of gameplay). And with Part 3 targeted for 2027 release, I suspect this kind of overhaul would be outside their dev cycle to implement.
Part 2 is already using the engine from Part 1 with minor adjustments. I suspect most of Part 3 development is cinematics and world building.
Remember when square used to make great games?
That was Squaresoft, not Square Enix.
Square Ewwwwnix
I loved Enix’s Ogre Battle and Square’s Final Fantasy 6 and 7. How could putting the companies together make a bad?!
My memory failed me. Thanks for the correction.
Realistic goal considering they already do so little QA.
Large companies probably do that anyway.
Take Blizzard for example. They just released a new patch, where class campaign quests for 8/12 classes do not work. Sure, it’s a remixed version of older expansion, and with all the phasing stuff I can kind of imagine some of the phasing issues being caused by, I don’t know, the player having a weird combination of completed stuff that’s hard to properly catch in testing, since there’s quite a lot of variables.
But the fact that one of the class quests requires crafted items to be completed, while crafting isn’t available by design in the Remix, there’s just no excuse. They either just don’t give a fuck about an issue that’s literally a progression blocker with 100% repro rate (while also being pretty easy to fix), or no one ever tested it even once. And it’s not just some random sidequest, it’s literally the main class campaign, one of the main features of the expansion.
As someone who worked in QA and gamedev, I can’t imagine how could something as obvious as this ever get approved for release. That’s something you catch immediately. Hell, you don’t even have to play through it to realize that this might be a problem.
Work at a larger company. Most people are so used to terrible Customer Service these days that we just use our customers as the QA. Nobody complains as much as they should. As they say
I’m just shocked any publisher is still doing QA at all, with the state AAA games release in these days.
That’s why they want 70% QA from AI. Because right now their games are only 10% QA tested.
30% of the the QA team will be working at 300% capacity - can you guess which 30%
Lol. Good luck!
Was gonna make a post with this article but this is related so I’ll drop it here instead.
“Square Enix is laying off more developers in the UK and US as it refocuses on Japan The publisher has expressed interest in replacing development roles with AI”
https://www.engadget.com/gaming/square-enix-is-laying-off-more-developers-in-the-uk-and-us-as-it-refocuses-on-japan-201907305.html
QA annnnd Debugging?
LLMs have a much better chance at succesfuly replacing whoever said that.
the LLMs can barely make fucking working code, let alone test it
Square Enix actually has a pretty sick automated QA already. There’s a cool talk about how they did that for FFVII remake in GDC vault, and I highly recommend watching it, if you’re at all interested in QA.
It has nothing to do with AI, it’s just plain old automation, but they solve most of the issues you get with making automated tests in non-discrete 3D playspace and they do that in a pretty solid way. It’s definitely something I’d love to have implemented in the games I’m working on, as someone who worked in QA and now works in development. Being able to have mostly reliable way how to smoke-test levels for basic gameplay without having to torture QA to run the test-case again is good, and allows QA to focus on something else - but the tools also need oversight, so it’s not really a job lost. In summary - I think the talk is cool tech and worth the watch.
However, I don’t think AI will help in this regard, and something as unreliable and random as AI models are not a good fit for this job. You want to have deterministic testcases that you can quanitfy, and if something doesn’t match have an actual human to look at why. AI also probably won’t be able to find clever corner-cases and bugs that need human ingenuity.
Fuck AI, I kind of hope this is just a marketing talk and they are actually just improving the (deterministic) tools they already have (which actually are AI by definition, since they also do level exploration on top of recorded inputs), and they are calling it an “AI” to satisfy investors/management without actually slapping a glorified chat-bot into the tech for no reason.
So Square Enix is demanding OpenAI stop using their content, but is 100% okay using AI built off stolen content to make more money themselves
As a developer, it bothers me that my code is being used to train AI that Square Enix is using while trying to deny anyone else the ability to use their work
I could go either way on whether or not AI should be able to train on available data, but no one should get to have it both ways
🙇♀️🙇♀️🙇♀️🙇♀️ I came to this 🧵 to make this exact ridicule.
Capitalists really showing their true colors when it comes to self-indulgence.
dont they already have dumbbots in playtesting?
The Talos Principle certainly did in 2014.
Well, good luck with that. Software development is a shit show already anyway. You can find me in my Gardening business in 2027.
Good Luck. When the economy finally bottoms out the first budget to go is always the gardening budget.
You can find me in my plumbing business in 2028.
I deal with shit daily so it’s what we in biz call a horizontal promotion.
That is a valid point, and I think i’ll preemptively pivot to woodworking.
Market gardening isn’t so bad, people gotta eat. But yeah, if you’re cutting lawns you’re going to suffer when the economy shits the bed.
insert plane crashing.gif